SUMMER TECHNOLOGY CAMPS
  Jun 26-30 July 3- 7 July 10-14 Jul 17-21 Jul 24-28 Jul 31-Aug 4 Aug 7-11 Aug 14-18 Aug 21-25
Mon -Fri

1:00 -
3:00 pm
  Robotics (starts at 12:30 pm)

$180  
 

 

Computer programming (Web app development)

HTML/CSS, database, Javascript, and PHP, database programming

$800 for all 4 weeks ($600 if first week is skipped)

 

Intro to Electronics
with MicroController

$200 + $60 Arduino kit   

      Register for technology camps

 

PROGRAM DESCRIPTION
 
Robotics

One week long each, Monday to Friday, 12:30 to 3:00 pm.

Introduce your kids to Science and Engineering careers in a fun way!

This camp is designed to teach kids how to build mechanically sound robots using Lego kits, and then make the robots smart using programming.

Builds skills necessary to compete in LEGO® Robotics tournaments.

For kids entering grades 4-8 or with instructor approval. No exceptions.

Maximum of 12 students in a class. Class can fill up quickly. Payment of  $100 deposit now (it will count towards your tuition when enrolled) will secure a seat in the class.  The remaining tuition is due on or before the first day of class.

Computer Programming

Monday to Friday, 1:00 to 3:00 pm.

Students must bring their own laptops for classwork and homework.

 

Students will learn every aspect of developing a professional web application that will run on desktop computers and mobile devices. This involves handling complex logics, problem solving, critical thinking, and analysis of data to facilitate decision making as well as building skills in good time management and paying attention to detail. Expect to invest a lot of time and effort in this class.

The camp is four weeks long. Each week's lesson is designed to build a new skill set to handle the following week's topic. If the student demonstrates the proficiency in HTML/CSS the first week can be skipped.

This is an intensive course and there will be a lot of homework. Students are expected to complete all the homework.

If there is enough demand, we will continue the class after summer throughout the school year.

The student must be in grades 7 to 12 to register for this course.

Maximum of 12 students in a class. Class can fill up quickly. Payment of  $100 deposit now (it will count towards your tuition when enrolled) will secure a seat in the class.  The remaining tuition is due on or before the first day of class.

Intro to Electronics

1:00 to 3:00 pm

Learn the fundamentals of electronics with Arduino microcontroller. How do the circuit board, processor, sensors, capacitors, resisters, diodes, stepper motors, switches, relays, and LCDs work? How do I put them all together and program them to make the circuit to do what I want it to do?

This is a hands-on project camp in which everyone will get to build their own gadgets, and program themselves.

The student must have a previous programming experience with a traditional programming language such as C, C++, Java, Javascript, php, python, etc. If the students do not have programming experience, it is strongly recommended to take Computer Programming camp preceding this camp.

Students are required to purchase their own microcontroller kits for the class. Must bring a laptop computer to the class as well.

Best suited for students in grades 7 to 12.

Maximum of 15 students in a class. Class can fill up quickly. Payment of  $100 deposit now (it will count towards your tuition when enrolled) will secure a seat in the class.  The remaining tuition is due on or before the first day of class.

      Register for technology camps

 

Camp Rules
Pickup and Drop-off

Campers must arrive at the site a few minutes before 12:30 pm and picked up at3:00 pm, unless the camper is continuing into the next program or class.  EinsteinWise does not provide daycare before or after camp.

Material

Some camps may require that the campers buy the material for the camp.  You will be informed ahead of time as to what needs to be bought.  We do not supply the materials if the camp specifies that it must be provided by the camper.

Fees Camp fees are shown in the appropriate slot for each camp above.  Fees are payable in full on or before the first day of camp.  Once the camp starts, fees will not be refunded.  Summer camps are not eligible for sibling discounts.
Allowable Materials Campers are allowed to bring water to drink and a small snack if they are staying for a follow-on class. No external toys or games are allowed, and electronic gadgets such as cell phones must be used in emergency situations only.
Expected Behavior

Camps are meant for learning, teamwork, and fun.  Full participation is expected from all the attendees, and everyone is expected to respect the teacher and all other participants. Disruptive behavior (see the list below) will result in a warning, followed by a call to the parent/guardian to pick up the student early.  Subsequent disruptive behavior will result in expulsion and loss of class/camp privileges at EinsteinWise.

  • Disruptions or interference with Academic or Administrative activities at Einsteinwise. These include, but are not limited to, behaviors such as: persistently talking without being recognized; creating noise that obstructs the learning process; repeatedly interrupting others; mocking or ridiculing another’s work or comments; speaking in an abusive or derogatory manner; engaging in acts of physical aggression, causing or threatening injury, physical or verbal intimidation, damaging personal/Einsteinwise property, throwing items, or deliberately engaging in other disruptive behaviors.

  • Behaviors that compromise the health, safety or physical or mental well-being of an individual student: These include, but are not limited to: a pattern of bullying, threatening, tormenting, mocking, defaming, intimidating, stalking, exploiting known psychological or physical vulnerabilities or impairments; actions that jeopardize another person’s mental, emotional, or physical well-being; acts of aggression that affect a person’s academic or work performance; inciting or attempting to incite violence, harassment, or disruption by others; or behavior that compromises the ability of administrators to manage situations in accordance with their role and authority.